Acorn Council
A lively woodland vote where everyone has a secret ambition.
5 min to teach · Low reading demand · A little table space
THE OAK & OGREGOOD COMPANY. GRAND ADVENTURES.
Trade curious treasures and discover how well you know your friends.
Trade curious treasures and discover how well you know your friends.
This concept is designed to be approachable with a patient explanation and an example turn. Questions are part of the game night.
An original illustrative turn, not a complete rulebook. Choose either response and see what kind of conversation it starts.
Three paths remain unlit. You hold a blue lantern; another player has the map. You can only see part of the answer.
This is the Lantern Keepers cooperative preview, included as an introduction to shared tabletop decision-making.
A lively woodland vote where everyone has a secret ambition.
5 min to teach · Low reading demand · A little table space
Keep the forest paths alight before the last lantern fades.
8 min to teach · Low reading demand · A regular table
Deliver messages through a wildflower meadow before the rain.
5 min to teach · Low reading demand · A little table space